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Sonic Acts 2010: On the Poetics of Hybrid Space

I just visited an interesting panel on the Sonic Acts 2010 Conference called The Poetics of Hybrid Space.

When over here at The Mobile City we talk about Hybrid Space, we usually refer to the work of Adriana de Souza e Silva who in several articles has convincingly argued against the dichotomy between physical or real space on the one hand and virtual or mediated  spaces on the other. The very fact that these two can longer be separated is one of the central themes of The Mobile City: media spaces and virtual networks extend, broaden, filter or restrict the experience of  physical spaces, and the other way around.

Interestingly, over at Sonic Acts they have adopted a broader concept of hybridization. Moderator Eric Kluitenberg explained that hybrid space is not a technical concept. Rather hybridization is about heterogenic logics that are simultaneously at work in the same space. For instance there is the top down logic of the build environment developed by the architect. But the same space may also be subjected to the logic of an informal street economy that may or may not be compatible with the ideas operationalized by the architect. The mediated experiences of the mediascape make up only one of the logics that operate in a space. Sometimes these different logics clash, sometimes they overlap, sometimes they just negate each other. However, we should understand all these different logics as real. They are all operative at the same time and together make up how a place is lived and experienced.

Having said that, the addition of the new media technologies such as mobile phones has increased the density of different logics operational in (urban) space, and new cultural practices and adaptations of space are emerging as a result. This makes the urban experience more complex and messier than ever. It’s even doubtful whether we can truly get a grasp on these processes. What we can do is try to increase our sensitivity of the complexity of different logics at work. It was this issue that most of the presentations in this session addressed.

Duncan Speakman’s Subtlemob

The work of sound artist Duncan Speakman, who discussed his subtlemob-project, addressed several aspects of the hybridization of space through the advent of digital media technologies.

A Subtlemob is a collective urban audio-experience set in urban space. Participants download an mp-3 file, head to a location in the city, and at a particular time they all press play at the same time, thereby collectively experiencing the same soundtrack. The soundtrack does not only consist of music but also of spoken instructions that the participants have to carry out (And sometimes there is different instructions for different groups of participants). It is like a flash-mob, yet more subtle. That is: flash mobs are often staged experiences that gain most of their audience and impact not at the moment itself, but because the event is taped on video and broadcasted on Youtube. A subtlemob is only to be experienced live, there are no recordings, it is all about the experience you have when you are there. You just have to be there to get it.

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